# Launcher Page Overrides

> **PROJECT:** BG LANDS
> **Updated:** 2026-08-30
> **Page Type:** Windows desktop game launcher

This override replaces the former command-center composition at the user's
request. Brand colors, accessibility requirements and trust semantics still
come from `../MASTER.md`.

## Direction

**Cinematic Realm Console** — a compact desktop launcher built around one
immersive Minecraft scene. It borrows the clarity of premium game launchers:
rounded scene framing, a restrained utility bar, a small labelled navigation
rail, one primary action, and content that feels embedded in the world instead
of arranged as a generic dashboard.

## Composition overrides

- Default viewport remains 1180 × 760; minimum remains 900 × 620.
- Use a 72 px labelled rail and a 58 px title/utility bar.
- Home is one continuous scene: server identity and launch action in the upper
  half, then three editorial cards anchored to the lower edge.
- Authentication is a split scene: a focused BG LANDS gateway on the left and
  branded world art on the right. Never request or render a Microsoft password.
- Settings opens as a right-side sheet over the current world context.
- Servers use three wide visual choices; modules use a two-column compact list.
- Secondary destinations live in profile/utility menus instead of expanding
  the primary rail beyond seven labelled items.

## Component overrides

- Primary surfaces use 18–22 px radii and one subtle border; avoid nested grids
  of identical cards.
- Use backdrop blur only for overlays, menus and sheets where it communicates
  depth or dismissal.
- Headings use Chakra Petch 600/700, sentence case, and compact scale; avoid
  oversized condensed all-caps display typography.
- Gold remains the primary BG LANDS action. Moss is reserved for live/success
  state; blue is a restrained informational highlight only.
- Interaction feedback uses opacity, border and up to 2 px translation without
  changing layout bounds.

## Motion and accessibility

- Page changes crossfade with an 8 px directional shift in 180–240 ms.
- Sheets enter from the right; dialogs scale/fade from their trigger context.
- Every icon control has an accessible label; rail destinations keep visible
  text labels; focus uses the master gold ring.
- Reduced motion renders all screens directly in their final state.
